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This library allows you to load Neverwinter Night models inside java3d application. Animation and emitters are supported. There is also an implementation of java3d graph io serialization, but it still has some small problems. In addition to loader itself, I've added a small program to allow displaying model and play given animation. I suppose it will grow over time, to include more utilities. To use this loader/program (java3d model viewer) you will need JRE1.4 and java3d 1.3. JRE1.3 or java3d 1.2.x will not work. You can download both packages from java.sun.com: java3d and jre1.4. You also have to download original Bioware Model Viewer, to get few sample core models (on which a most other humanoid models depend) and chrome1.tga, needed for reflective textures. To recompile application, you will need java compiler. It is included in JDK distribution, but you can also use jikes or some other freeware compiler. To use build environment, you will need ant 1.4.1 (http://jakarta.apache.org/ant). To regenerate core parser, you need javacc (http://www.webgain.com/products/java_cc/). If you want to reindent sources, use jacobe (http://www.tiobe.com/jacobe.htm). |